V09: Trinisphere (Foil) Heavy At the beginning
Description
At the beginning
{2}: Target Ninja creature can't be blocked this turn
Heroic Adventures features three "escape room" scenarios that you can play on your tabletop
Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals
countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharaoh
V09: Trinisphere (Foil) Heavy At the beginningAs long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
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